Japanese Bright Shadow Skill Translations
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Japanese Bright Shadow Skill Translations
Browsing the JP Bright Shadow site, I noticed, they have up to class 3 unlocked. Excited, I went to take a peek and see all the skills and what not, I thought I'd translate them here for you all as well, just in case you wanna change class or are interested in what your chosen class will become. I'm only posting skills for job 2 and 3. You can find job 1 skills on the Gampot website =3
Disclaimer: I've done the best I can translating what I know, the rest was googled, so it's not 100% perfect, but bare with me. Also, this takes awhile so I'll try to get some done each day, if you have any requests let me know, otherwise I'm going in order
1. Knight (Warrior ---> Knight)
2. Demon Slayer/Evil Hunter (Warrior ---> Demon Slayer)
3. Taoist (Magician ---> Taoist)
4. Exorcist (Magician ---> Exorcist)
5. Healer (Shaman ---> Healer)
6. Illusionist (Shaman ---> Illusionist)
*Disclaimer 2 - Most of the transform skills are from Japanese folklore and are hard to properly translate, so there's a large margin of error in that area
7. Gunner (Machinist ---> Gunner)
8. Archer (Mechanist ---> Archer)
Job 3
1. Paladin (Warrior ---> Knight ---> Paladin)
2. Satan Knight (Warrior ---> Demon Slayer ---> Satan Knight)
3. Tianist (Mage ---> Taoist ---> Tianist)
Disclaimer: I've done the best I can translating what I know, the rest was googled, so it's not 100% perfect, but bare with me. Also, this takes awhile so I'll try to get some done each day, if you have any requests let me know, otherwise I'm going in order
1. Knight (Warrior ---> Knight)
Skill Name | Level Learned (For skills with multiple levels, it goes from the lvl 1 to the lvl 5 skill) | Description |
Confusion | 60 | Turn monster(s) against one another |
Shield Knock [I-V] | 48-68 | Ranged attack using a shield |
Saint Wind [I-V] | 42-62 | Seems to be a wind attack. The second sentence suggests it only works on ground enemies |
Zwei Sword [I-V] | 46-66 | Move your sword quickly in a 2-hit attack |
Faith Union [I-V] | 44-64 | Move increases defense of nearby party members |
Light Curtain | 55 | Cover the party with a curtain of light that reduces ALL damage taken over time, but drains the SP of the user |
Mind Shield [I-V] | 40-60 | Buff that sharply lowers attack to dramatically raise defense |
Magic Guard [I-V] | 42-62 | Raises the magic defense of the user |
Cut in two | 40-60 | Sword attack |
Holy Peace | 60 | Fully recovers all HP, but can only be used once every 24 hours |
Holy Fist [I-V] | 40-60 | Attack from a distance |
Full Moon Slash [I-V] | 42-62 | AoE sword attack |
2. Demon Slayer/Evil Hunter (Warrior ---> Demon Slayer)
Gail Slash | 60 | Some kind of sword move I believe |
Dark Power [I-V] | 40-60 | Sacrifices a large amount of HP to raise attack speed |
Zwei Sword | 46-66 | Move your sword quickly in a 2-hit attack |
Death Size | 55 | Summons a Grim Reaper to do damage, only one use every 10 minutes |
Demon Sword [I-V] | 42-62 | Summon demon into sword to attack |
Berserker [I-V] | 40-60 | Significantly lowers defense to dramatically raise attack |
Burst | 60 | I'm not too sure, but I believe it puts you in overdrive for a full 45 seconds |
Last Resort | 55 | The move mentions getting HP MP and SP in exchange for suicide so I assume the user gives his life |
Devil's Horn [I-V] | 44-64 | Increases parties magic attack and attack range |
Cut in two | 40-60 | Sword Attack |
Full Moon Slash [I-V] | 42-62 | AoE sword attack |
3. Taoist (Magician ---> Taoist)
Fire Dart [I-V] | 40-60 | Sends fireball at target |
Imagined Body Curse [I-V] | 42-62 | Magic attack, hits for a maximum damage |
Drive Demons Dart [I-V] | 42-62 | AoE magic attack |
Couldn't Translate | 55 | Based on what I could see, it's some sort of escape move |
Poison Dart [I-V] | 46-66 | Poison a target |
Foot Dart [I-V] | 46-66 | Slows an enemies running speed |
Explosive Dart [I-V] | 42-62 | Ranged magic attack |
Divination Dart [I-V] | 42-62 | Ranged attack |
Ice Dart [I-V] | 40-60 | Ice-element magic attack |
Transform [Son Wu Kong] | 66 | Changes user into the monkey god, increasing range |
Transform [Minotaur] | 55 | Changes user into a minotaur, greatly increasing attack |
Curse [I-V] | 40-60 | Lowers a target's defense greatly |
4. Exorcist (Magician ---> Exorcist)
Ice Javelin [I-V] | 40-60 | Ice magic attack |
Energy Bolt [I-V] | 49-69 | Powerful aura magic attack |
Curse | 52 | Slows down a target's attack speed |
Skill Out | 54 | I believe it prevents the target from using skills |
Slow | 57 | Slows down target's run speed |
Soul Energy [I-V] | 42-62 | Ranged exploding attack |
Soul Storm [I-V] | 47-67 | Seems to be a massive AoE |
Fear | 50 | I believe it immobilizes targets and allows you to escape |
Pheonix [I-V] | 42-62 | Fire-element attack (may be aoe) |
Blind | 56 | Reduce target accuracy |
Hell Fire | 40-60 | Fire-element attack |
Transform [Powerful Adamantine] | 45 | Transform to a super-powered admantine to gain incredible strength |
Transform [Acala] | 55 | Transform into Acala, a symbolistic character in Buddhism |
Transform [Skanda] | 65 | Transform into Skanda, another Buddhist figure (Japanese Wiki suggests sky god?) |
5. Healer (Shaman ---> Healer)
Earth Hand [I-V] | 42-62 | An earth attack that also hampers enemy movement |
Air Cutter [I-V] | 40-60 | Blade-like attack |
Area Heal [I-V] | 44-64 | AoE Heal |
Curse Recover | 52 | Cures curse |
Skill Recover | 54 | Cures seal |
Slow Recover | 57 | Cures Slow |
Soul Shield [I-V] | 44-64 | A shield that reduces enemy magic attack damage for a set time |
Chain Heal | 55 | Seems to be a heal that continually heals and gets weaker the longer it goes on |
Heal [I-V] | 40-60 | Single target heal |
Build Up [III-V] | 52-62 | Raises an ally max HP |
Blind Recover | 56 | Cures blind |
Frey Spark [I-V] | 46-66 | Fire-element attack |
Poison Recover | 50 | Cures Poison |
Magic Barrier [I-V] | 42-62 | Reduces spell damage taken for a set time |
Barrier | 55 | Puts up a barrier for 60 seconds that will absorb a total of 100 damage |
Teleport to~ | 45~55 | Teleport to certain areas, the healer learns 5 different teleport skills, 1 to their home base and others to various locations |
Resurrection 3 | Revives dead players using requiem stones |
6. Illusionist (Shaman ---> Illusionist)
*Disclaimer 2 - Most of the transform skills are from Japanese folklore and are hard to properly translate, so there's a large margin of error in that area
Air Wing [I-V] | 40-60 | Wind attack |
Stone Lance [I-V] | 42-62 | Earth AoE attack. Causes dizziness (?) |
Tornado [I-V] | 49-69 | Wind AoE (?) attack |
Frey Spark [I-V] | 46-66 | Fire-element attack |
Heart Beat | 55 | I believe it reduces casting time and ability for enemy to disrupt casting of a spell on the user |
Teleport to~ | 45 & 55 | Like healer, Illusionist can teleport, but only to 2 places, Home and Seal Tower |
Transform [Anubis] | 50 | Transform to Anubis to increase magic attack |
Transform [Yetti] | 55 | Transform to a magical yetti to increase defense |
Transform [Paradise Tengu (?)] | 60 | Increase the partie's defense by changing to the Paradise Tengu (Tengu is a Japanese folklore creature often depicted as an human like birds thought to protect nature) |
Transform [Armored Spirit] | 47 | Transform into armored spirit to raise defense (?) |
Transform [Crimson Dragon] | 65 | Change to Crimson Dragon to increase magic attack range |
Transform [Fallen Angel] | 45 | Transform to Fallen Angel to increase physical attack |
Transform [Archangel] | 57 | Transform into Archangel with superior healing abilities |
7. Gunner (Machinist ---> Gunner)
Gold Throw | 55 | A gold throwing attack, obviously. I believe it does 5% damage of the total amount thrown |
Weak Shot [I-V] | 46-66 | Shooting attack, possibly AoE |
Sniper Shot [I-V] | 49-69 | Attack from a great distance |
Doping [I-V] | 46-66 | Take a potion that increases attack but decreases HP, MP and SP |
Trick Hit [I-V] | 40-60 | An attack that also seems to raise aspd |
Volly [I-V] | 40-60 | AoE arrow attack |
Magic Arrow [I-V] | 49-69 | Arrow Attack |
Acid Throwing [I-V] | 42-62 | Lowers defense by throwing acid |
Imbued Ore | 55 | Monsters may drop ores (?) |
Throw Adhesive | 44-59 | Reduces speed by a set amount |
Arrow Blow [I-V] | 42-62 | Shoot an exploding arrow |
Shotgun [I-V] | 42-62 | Randomly shoots around in a crazy attack |
8. Archer (Mechanist ---> Archer)
Gold Throw | 55 | A gold throwing attack, obviously. I believe it does 5% damage of the total amount thrown |
Sky Arrow [I-V] | 42-62 | Shoots a barrage of arrows into the air (probable AoE) |
Star Rain [I-V] | 48-68 | Ranged arrow attack |
Soul Arrow [I-V] | 49-69 | Charged arrow shot |
Charge [I-V] | 46-66 | Raises damage output of weapon (?) |
Pocket Shop | 55 | Produces the corner shop (I believe it allows the user to buy consumables) |
Requiem Stones [I-V] | 49-69 | Uses requiem stones to attack, causes dizziness |
Stage of Self-Effacement (Effacement is to erase) | 40-60 | I believe it sacrifices some life or stats for a raise in attack speed |
Rapid Fire [I-V] | 40-60 | Fires fast, continuous rounds |
Job 3
1. Paladin (Warrior ---> Knight ---> Paladin)
Kudos (?) [I-V] | 76-96 | Changes your magic to power to attack (?) |
God Power [I-V] | 72-92 | Summons God's power to perform a ranged attack |
Sacrifice | 75 | Revives all party members in range, but sacrifices own life to do so |
Shield Stan [I-V] | 78-98 | Beat the enemies and cause dizziness damage |
Shield Barrier | 80 | Mana is converted into a shield that reduces physical and magic damage |
Suuea (Literal kana translation, I couldn't figure out the meaning) [I-V] | 72-92 | Seems to damage enemies and ignores protecting of allies (?) |
Temple Cross [I-V] | 70-90 | Powerful force attack |
Dry Sword [I-V] | 76-96 | Cut 3 times in a row |
Holy Barrier [I-V] | 72-92 | Increase entire party's defense |
Lombardy [I-V] | 72-92 | Another attack |
Barriers of Belief [I-V] | 74-94 | Raises defense and lowers offense (possibly more to it) |
God's Grace | 74-94 | Summons holy power. The description says this move can not and does not attack, so it's likely a buff |
God's Blessing | 74 | Summon the strength of the heavenly gods to heal yourself |
Absolute Defense [I-V] | 72-92 | Create a defensive wall around yourself (allies?) Completely negates enemy damage |
* Belief (The first part I couldn't translate) [I-V] | 70-90 | Creates magic defense barrier |
2. Satan Knight (Warrior ---> Demon Slayer ---> Satan Knight)
Apocalypse | 75 | Massively cuts down enemy HP. The second part is a bit mysterious and says "The devil king (Lucifer) is disabled/invalid". I'm not too sure what this means |
Evasion | 85 | When this skill is in effect, there's a chance to dodge enemy attacks. However when you do take damage, it's double the norm |
Hollow Man (Or to be invisible) | 75 | While in effect, many monsters can not see you. The second line suggests bosses can still see you. |
Vengeance | 80 | While skill is in effect, may reflect damage back to the enemy |
Crazy [I-V] | 72-92 | A dance of madness with the sword to attack |
Star Stab [I-V] | 76-96 | Traces a deep notch in the enemy to cause massive damage |
Stab [I-V] | 70-90 | Sword attack |
Soul Lance | 78 | Strike that pierces into enemy defenses |
Blast Soul | 83 | A blast attack that fills an entire area (?) |
Blood Seed | 78-98 | Causes damage over time |
Penetrate | 75 | Using the power of nature, damage the enemy in a straight line |
(Something) Wake [I-V] | 70-90 | Raises attack and lowers defense |
Devil's Contract [I-V] | 72-92 | Raises attack speed but lowers max HP |
Horn of the Wild [I-V] | 74-94 | Increases parties attack power |
Roar of the Wild | 84 | Ignore enemy defense when attacking |
3. Tianist (Mage ---> Taoist ---> Tianist)
Speed Slow [I-III] | 75-95 | Slows the current target (?) |
Speed Magic | 70 | Shortens casting time, but consumes more SP and MP |
Devil's Mark [I-V] | 78-98 | Summons demon to do sleep (?) damage to targets in range |
Volcano Summon [I-V] | 78-98 | Fire damage AoE attack |
Fire Conversion | 75 | Forces all attributes to be fire-element |
Ice-Cold Call [I-V] | 70-90 | Summon ice to hurt enemy |
Metal Conversion | 75 | Forces all attributes to be metal-element |
Old Mirror [I-V] | 78-98 | Ranged attack |
Control Fencing [I-V] | 76-96 | Attack that hits multiple times |
Corrosion Armor [I-V] | 70-90 | Reduces enemy defense |
Weakening Surgery [I-V] | 72-92 | Reduce enemy HP or Max HP (?) |
Water Conversion | 75 | Forces all attributes to water-element |
Hellfire [I-V] | 70-90 | Summons a fire and inflicts burn (?) |
Ground Conversion | 75 | Forces all attributes to ground-element |
Restraint Surgery (?) | 74 | Vines tie enemy, making them unable to move or attack |
Spirit Poison Summon [I-V] | 78-98 | Poison damage to enemy |
Tied Spirits Summon [I-V] | 70-90 | Earth damage to an enemy |
Transformation [El Kama] | 85 | Transform into El Kama, the god who sees, an archangel. Appears to be a figure in Japanese Christianity. |
Transformation [Fenrir] | 80 | Transform into the Norse monster, which takes the form of a giant wolf |
Wood Conversion | 75 | Forces all attributes to wood-element |
Summon Thunder [I-V] | 72-92 | Lightning damage to enemy |
Last edited by Firene on Thu Apr 22, 2010 5:30 pm; edited 7 times in total
Firene- Posts : 26
Join date : 2010-04-12
Age : 32
Location : Chicago
Re: Japanese Bright Shadow Skill Translations
Thx 4 the info also classes go from lv10--->first job lv40--->2nd job
you don't choose your 3rd jobs, so watever u pick 4 u 2nd job it just added skills in 3rd job.
P.S. here what the mobs to get pets from bright-shadow.wetpaint.com/page/Pets
you don't choose your 3rd jobs, so watever u pick 4 u 2nd job it just added skills in 3rd job.
P.S. here what the mobs to get pets from bright-shadow.wetpaint.com/page/Pets
Kakashi- Posts : 49
Join date : 2010-04-12
Age : 35
Re: Japanese Bright Shadow Skill Translations
Yeah I know that, saw yesterday on the JP site, it has all the class trees and what not, I also assumed that when the English forums had a post about how Illusionist goes to summoner. I'll still post up the skills you learn at the third job though, because they're different and interesting =3
And omg is that an elephant pet? Does want the one named Pao-Pao.
And omg is that an elephant pet? Does want the one named Pao-Pao.
Firene- Posts : 26
Join date : 2010-04-12
Age : 32
Location : Chicago
Celestial :: General Talk :: Other MMo's
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